Adobe Illustrator for Windows on Arm Native Version Now Available, Enhancing Performance and Extending Battery Life
Previously at the Microsoft Copilot+PC launch event, Adobe promised that most of its creative software would be released in native Arm versions. The release of native versions means users no longer need to run x86 versions of Adobe creative software through a compatibility layer, significantly improving performance and experience.
Today, the first version of Adobe Illustrator for Windows on Arm native version began testing, making it the third native version of Adobe creative software to be released, following the earlier releases of Photoshop and Lightroom native versions.
However, it is important to emphasize that Adobe Illustrator is currently in the testing phase. It is recommended that creative professionals update on a test machine to avoid any unknown issues affecting regular work.
These native versions naturally support Copilot+PC, as well as existing Windows 10/11 devices equipped with Arm chips, such as the Microsoft Surface Pro 9 and other devices using Arm chips.
Next, Adobe will also release a native version of Premiere Pro for Windows on Arm. This software is primarily used for video editing and is a highly popular productivity tool. Adobe has also promised a native Arm version of Premiere Pro, but the test version may not be released until the end of the year, with the development and adaptation progress being not as fast for the time being.
How to determine the software architecture you are running:
If you are already using a Windows device with an Arm chip, you can open Task Manager and go to the Details menu. Here, the architecture of each software or service will be displayed, including x86, x64, Arm64, etc.
After installing the latest version of Adobe Illustrator, you will be able to see it marked as the Arm64 version in this section.